Using learners' feedback to develop resources: 2D3D video 2
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This video shows how a teacher took John Sekula's approach and adapted it for her Year 10 learners. She offered them real objects as their starting point for learning about 2D3D representations.
Stimulus questions
What is it about the resources that helps learners to learn how to interpret 2D3D representations?
How might John's story of how he developed the resources help you?